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Cozy Watercolor Room

Experimenting with Blender’s compositor to create a custom "filter" that gives 3D scenes a watercolor-like, painterly effect.

The main goal was to achieve a soft, stylized aesthetic by playing with lighting, color, and post-processing to evoke a warm and cozy atmosphere.

Everything was rendered in Blender, using compositor nodes to produce the final look without relying on external software.